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	<title>BIMable.org &#187; visualization</title>
	<atom:link href="http://www.bimable.org/tag/visualization/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bimable.org</link>
	<description>The Ultimate Resource for all things BIM-related</description>
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		<title>3D Visualization Comes Alive [Holograms]</title>
		<link>http://www.bimable.org/new-technology/3d-building-information-models-bim-visualization-comes-alive-holograms/</link>
		<comments>http://www.bimable.org/new-technology/3d-building-information-models-bim-visualization-comes-alive-holograms/#comments</comments>
		<pubDate>Fri, 26 Mar 2010 19:06:28 +0000</pubDate>
		<dc:creator>Travis Reinke</dc:creator>
				<category><![CDATA[New Technology]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[3D laser scanning]]></category>
		<category><![CDATA[austin]]></category>
		<category><![CDATA[building information models]]></category>
		<category><![CDATA[holograms]]></category>
		<category><![CDATA[holographic]]></category>
		<category><![CDATA[military visualization]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[texas]]></category>
		<category><![CDATA[virtual models]]></category>
		<category><![CDATA[visualization]]></category>
		<category><![CDATA[zebra imaging]]></category>

		<guid isPermaLink="false">http://www.bimable.com/?p=210</guid>
		<description><![CDATA[Three-dimensional space is a geometric model of the physical universe in which we live, work and are now entertained. Television manufacturers are quickly working to release the 3D-capable broadcasts that cable and satellite providers are already offering. For example, the 2010 Masters will be broadcast live in 3D on CBS, April 8-11. 3D movies used [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" title="Zebra Imaging Produces Printable 3D Holograms" src="http://highdefinitionsurveys.com/wp-content/uploads/2010/03/zi-dd.jpg" alt="Zebra Imaging Produces Printable 3D Holograms" width="300" height="200" />Three-dimensional space is a geometric model of the physical universe in which we live, work and are now entertained. Television manufacturers are quickly working to release the 3D-capable broadcasts that cable and satellite providers are already offering. For example, the 2010 Masters will be broadcast live in 3D on CBS, April 8-11. 3D movies used to be a rarity, but are now found weekly in theaters across the nation.</p>
<p>Physical 3D models have been used for decades to visualize City improvements in need of public approval and to help architects portray their ideas to the owner. Topographic contour maps have been used to visualize ground terrain in a two-dimensional environment for drainage studies, military strategy planning, city planning, etc. These models are often costly and take too long to construct.</p>
<p>Printed renderings are more easy and cost-effective to produce, but they lack the interactiveness of even the physical models.</p>
<p>The recent developments and adoption of Building Information Models (BIM) and intelligent 3D models have enabled architects and engineers to reach beyond just building a &#8220;pretty picture&#8221;. These &#8220;intelligent&#8221; models serve as a collaboration tool for designers working on different aspects of the project to visualize their designs and avoid any clashes during construction. Once the project is complete, this data can be used for detailed asset/facility life-cycle management.</p>
<p>The industry is now relying more on the virtual 3D models for design and construction and less on the typical 2D plans. However, we are still faced with the dilemma of having a working document that we can physically touch that represents the latest design. If only there was a way to have the best of both worlds &#8211; a 3D model on a 2D printed plan.</p>
<p>A while back I stumbled across <a title="Visit Zebra Imaging's Hologram Website" href="http://www.zebraimaging.com" target="_blank">Zebra Imaging</a> through Twitter and after spending a day at their facility in Austin, Texas, I believe our industry is about to change. They produce full-color printed holographic images that can be used for numerous visualization applications including military planning project and concept demonstrations for investors.</p>
<p><span>3D is now a standard output for most CAD systems, and is commonly used for viewing terrain data and built environments. ZEBRA Imaging offers a product that allows you to view this data from more than one angle, without having to redraw the images on a computer screen. ZEBRA Imaging provides fairly large &#8211; 600mm by 800mm &#8211; flat media holograms. They are portable and can be created using a number of data sources; most importantly, they don&#8217;t require special tools (e.g. glasses or scopes) for viewing.</span></p>
<p>The holograms are used in a variety of ways, including military visualizations, project presentations and concept demonstrations for investors.</p>
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<td style="padding-top: 0px; padding-right: 5px; padding-bottom: 5px; padding-left: 0px; vertical-align: top; margin: 0px;" align="center"><img style="vertical-align: middle; border: 0px initial initial;" src="http://www.directionsmag.com/images/newsletter/2006/12_13/New_Orleans.jpg" border="0" alt="" width="249" height="219" /></td>
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<caption style="font-style: normal; font-weight: normal;"><span style="font-family: Verdana;">Monochrome view of New Orleans showing the Superdome.</span><br />
</caption>
</table>
<p><span><br />
From ZEBRA Imaging literature:<br />
</span></p>
<ul style="padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 18px; margin: 0px;">
<li style="padding: 0px; margin: 0px;"><span>3-D perspectives are visible horizontally and vertically; one can look over and under the image and from side to side without glasses or goggles</span></li>
<li style="padding: 0px; margin: 0px;"><span>Wide angle of view &#8211; horizontal viewing is over 95 degrees, allowing many people to walk around and view an image simultaneously</span></li>
<li style="padding: 0px; margin: 0px;"><span>Allows for unlimited size while maintaining the integrity of the image</span></li>
<li style="padding: 0px; margin: 0px;"><span>Images are projected several feet in front of or behind the hologram and appear to be floating in air</span></li>
<li style="padding: 0px; margin: 0px;"><span>Compact and portable &#8211; images are flat or flexible plastic panels that can be stored and shipped easily, taking up very little space</span></li>
<li style="padding: 0px; margin: 0px;"><span>Any 3-D volumetric data set from any source may be used</span></li>
</ul>
<p><span>ZEBRA&#8217;s capabilities also include the ability to produce holograms that change depending upon the viewer&#8217;s angle. This is beneficial when attempting to depict varying levels of a building, terrain, etc. It is also helpful when trying to portray a particular image before and after an event. For example, Zebra created 3D visual of the Lower Manhattan skyline before and after 9-11. From one angle, a view of the Twin Towers before the disaster can be seen and from another, the rubble in the aftermath.</span></p>
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<td style="padding-top: 0px; padding-right: 5px; padding-bottom: 5px; padding-left: 0px; vertical-align: top; margin: 0px;" align="center"><a style="color: #3b73b9; text-decoration: none;" href="http://www.directionsmag.com/images/newsletter/2006/12_13/zebra_wtc_before_lg.jpg"><img style="vertical-align: middle; border: 0px initial initial;" src="http://www.directionsmag.com/images/newsletter/2006/12_13/zebra_wtc_before_sm.jpg" border="0" alt="" width="350" height="280" /></a></td>
</tr>
</tbody>
<caption style="font-style: normal; font-weight: normal;"><span style="font-family: Verdana;">Before 9-11. (Click for larger image)</span><br />
</caption>
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<td style="padding-top: 0px; padding-right: 5px; padding-bottom: 5px; padding-left: 0px; vertical-align: top; margin: 0px;" align="center"><a style="color: #3b73b9; text-decoration: none;" href="http://www.directionsmag.com/images/newsletter/2006/12_13/zebra_wtc_after_lg.jpg"><img style="vertical-align: middle; border: 0px initial initial;" src="http://www.directionsmag.com/images/newsletter/2006/12_13/zebra_wtc_after_sm.jpg" border="0" alt="" width="350" height="280" /></a></td>
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<caption style="font-style: normal; font-weight: normal;"><span style="font-family: Verdana;">After 9-11. (Click for larger image)</span><br />
</caption>
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<p><span>The four images below were used at the GEOINT Symposium to show the same corner at four different time periods. Each time the corner is viewed, it shows a different aspect of the structure.</span></p>
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<td style="padding-top: 0px; padding-right: 5px; padding-bottom: 5px; padding-left: 0px; vertical-align: top; margin: 0px;" align="center"><a style="color: #3b73b9; text-decoration: none;" href="http://www.directionsmag.com/images/newsletter/2006/12_13/corner_lg.jpg"><img style="vertical-align: middle; border: 0px initial initial;" src="http://www.directionsmag.com/images/newsletter/2006/12_13/corner_sm.jpg" border="0" alt="" width="350" height="83" /></a></td>
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<caption style="font-style: normal; font-weight: normal;"><span style="font-family: Verdana;">(Click for larger image)</span><br />
</caption>
</table>
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<td style="padding-top: 0px; padding-right: 5px; padding-bottom: 5px; padding-left: 0px; vertical-align: top; margin: 0px;" align="center"><img style="vertical-align: middle; border: 0px initial initial;" src="http://www.directionsmag.com/images/newsletter/2006/12_13/generals.jpg" border="0" alt="" width="346" height="248" /></td>
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<caption style="font-style: normal; font-weight: normal;"><span style="font-family: Verdana;">ZEBRA Imaging showed this example of generals looking at an urban area. The entire image is a color hologram &#8211; including the generals, the people in the background, etc.</span></p>
</caption>
</table>
<p>Viewing a Zebra Imaging hologram is a viewing experience that is impossible to appreciate with the 2D limitations of a computer screen. The videos below give you an opportunity to understand how the real-world Zebra holograms appear through the lens of a 2D video camera.</p>
<p><strong>Overview Video</strong><br />
A 2 minute overview showing a wide array of sample 3D Zebra holographic images<br />
<a href="http://zebraimaging.com/videos/ZebraVideo.wmv">Windows Media &#8211; 5mb</a> |  <a href="http://zebraimaging.com/videos/ZebraVideo.mov">Quicktime &#8211; 24mb</a></p>
<p><strong>Monochrome<br />
</strong>A 15 second video that shows several monochrome samples (includes holograms not found in the Overview video)<br />
<a href="http://zebraimaging.com/videos/ZebraMonochrome.wmv">Windows Media &#8211; 560k</a>|  <a href="http://zebraimaging.com/videos/ZebraMonochrome.mov">Quicktime &#8211; 3mb</a></p>
<p><strong>Architecture</strong></p>
<p>15 second video that shows several architectural holographic image samples<br />
<a href="http://zebraimaging.com/videos/ZebraArchitecture.wmv">Windows Media &#8211; 640k</a> |  <a href="http://zebraimaging.com/videos/ZebraArchitecture.mov">Quicktime &#8211; 4mb</a></p>
<p><strong>Automotive &amp; Manufacturing</strong></p>
<p>A 57 second video that shows automotive and other manufacturing 3D Zebra holographic images. Contains similar footage as the overview with a few more examples<br />
<a href="http://zebraimaging.com/videos/ZebraAutomobile.wmv">Windows Media &#8211; 2.3mb</a> |  <a href="http://zebraimaging.com/videos/ZebraAutomobile.mov">Quicktime &#8211; 15mb</a></p>
<p><strong>Industrial Design</strong><br />
30 second video containing several samples of industrial design holographic images<br />
<a href="http://zebraimaging.com/videos/ZebraIndustrial.wmv">Windows Media &#8211; 1.2mb</a> |  <a href="http://zebraimaging.com/videos/ZebraIndustrial.mov">Quicktime &#8211; 5.4mb</a></p>
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<p><div class="wp-caption alignnone" style="width: 348px"><img style="vertical-align: middle; border: 0px initial initial;" title="3D Hologram of the interior of a Ford automobile" src="http://www.directionsmag.com/images/newsletter/2006/12_13/car.jpg" border="0" alt="" width="338" height="249" /><p class="wp-caption-text">This image shows an interesting real-world application for the Ford Motor Company.</p></div></td>
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</tbody>
<caption style="font-style: normal; font-weight: normal;"><span style="font-family: Verdana;"><br />
</span></caption>
<tbody></tbody>
</table>
<p><strong>A map is a model of reality that allows you to see, understand and analyze geography. ZEBRA Imaging&#8217;s offerings extend this model in a most interesting and utilitarian way. </strong></p>
<p style="text-align: center;">Michael Klug, CTO of Zebra Imaging discusses the technology at Autodesk University 2009:<br />
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Virtual meets Reality &#8211; Real-World Visualization of Building Information Models</title>
		<link>http://www.bimable.org/technology/virtual-meets-reality-real-world-visualization-of-building-information-models/</link>
		<comments>http://www.bimable.org/technology/virtual-meets-reality-real-world-visualization-of-building-information-models/#comments</comments>
		<pubDate>Tue, 11 Aug 2009 21:50:16 +0000</pubDate>
		<dc:creator>Travis Reinke</dc:creator>
				<category><![CDATA[Technology Links]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[BIM]]></category>
		<category><![CDATA[building information modeling]]></category>
		<category><![CDATA[models]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[visualization]]></category>
		<category><![CDATA[vtt]]></category>

		<guid isPermaLink="false">http://www.bimable.com/?p=94</guid>
		<description><![CDATA[Mixed reality and visualization


Competence
Mixed Reality denotes generally different visualisation means between Reality and Virtuality, enabled by 3D computer graphics. On one hand, Virtual Reality (VR) means completely 3D modelled representation of real world, while Augmented Reality (AR) stands for superimposing virtual objects in the user’s view of the real world.
The work by VTT’s Virtual Reality research [...]]]></description>
			<content:encoded><![CDATA[<h2 style="margin-top: 10px; margin-right: 0px; margin-bottom: 20px; margin-left: 0px; font-size: 1.8em; font-weight: normal; color: #374896; line-height: 22px; text-align: left; padding: 0px;">Mixed reality and visualization</h2>
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<p><img class="alignright" style="margin-top: 0px; margin-bottom: 0px; margin-left: 5px; margin-right: 5px; padding: 0px;" src="http://www.vtt.fi/img/research/ict/mixedreality_230.jpg" alt="" width="147" height="110" /></p>
<p style="margin-top: 10px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; height: auto; font: normal normal normal 12px/normal Arial, Helvetica, sans-serif; color: black; padding: 0px; border: 0px initial initial;"><strong>Competence</strong></p>
<p style="margin-top: 10px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; height: auto; font: normal normal normal 12px/normal Arial, Helvetica, sans-serif; color: black; padding: 0px; border: 0px initial initial;">Mixed Reality denotes generally different visualisation means between Reality and Virtuality, enabled by 3D computer graphics. On one hand, Virtual Reality (VR) means completely 3D modelled representation of real world, while Augmented Reality (AR) stands for superimposing virtual objects in the user’s view of the real world.</p>
<p style="margin-top: 10px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; height: auto; font: normal normal normal 12px/normal Arial, Helvetica, sans-serif; color: black; padding: 0px; border: 0px initial initial;">The work by <a href="http://www.vtt.fi/?lang=en" target="_blank">VTT’s</a> Virtual Reality research dates back to the year 1995 when a virtual training simulator was developed for printing industries. After that various VR solutions have been developed for building and construction applications, space applications, and terrain visualisation. <a href="http://www.vtt.fi/?lang=en" target="_blank">VTT’s</a> special assets in VR include e.g. scalable Open Scene Graph (OSG) based viewer implementation, up to immersive CAVE type environments. We also develop application software and browser based solutions for the management and visualisation of various types of contents (text, graphics, images, video, 3D models, etc.). We are specialised in interactive management and visualisation of complex datasets.</p>
<p style="margin-top: 10px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; height: auto; font: normal normal normal 12px/normal Arial, Helvetica, sans-serif; color: black; padding: 0px; border: 0px initial initial;">VTT’s Augmented Reality team started developing virtual advertisements for live TV broadcast in year 2000 and, a little later, AR games and entertainment applications. Currently, our research focus is on architecture/construction and interior design, as well as industrial applications at production sites. Furthermore, we are proud of being able to adopt many complex video processing and AR ideas for low-level mobile platforms, e.g. camera phones, in which the processing power and transmission bandwidths are scarce resources. Today, Augmented Reality is applied more generally as part of Mixed Reality technology, bridging the digital and physical worlds with two-way interaction. Different kinds of Virtual Worlds, and Mirror Worlds as counterparts to real environments, provide natural means to implement such interactions.</p>
<div style="margin-top: 0px; margin-right: 20px; margin-bottom: 5px; margin-left: 0px; float: left; padding: 0px; border: 0px initial initial;"><img style="padding: 0px; margin: 0px; border: 0px initial initial;" src="http://www.vtt.fi/img/research/ict/mixedreality_640.jpg" alt="" /></div>
<p style="margin-top: 10px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; height: auto; font: normal normal normal 12px/normal Arial, Helvetica, sans-serif; color: black; padding: 0px; border: 0px initial initial;"><strong>Challenges</strong></p>
<ul style="margin-top: 10px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 15px; list-style-type: disc; list-style-position: initial; list-style-image: initial; border: 0px initial initial;">
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">Marker tracking – accuracy, distance, lighting, etc.</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">Markerless tracking – feature / template / model based</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">Sensors – accelerometer, compass, GPS, other positioning, sensor fusion</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">Content creation – easily and economically, from industrial systems and by users</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">3D/VR model formats – in industry, construction, entertainment, art and digital media</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">Mobile processing – memory, speed, 3D graphics on UMPCs and camera phones</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">Visualisation – HMDs, PCs, projector screens, large displays, VEs</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">Processing power – memory, speed, 3D graphics</li>
</ul>
<p style="margin-top: 10px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; height: auto; font: normal normal normal 12px/normal Arial, Helvetica, sans-serif; color: black; padding: 0px; border: 0px initial initial;"><strong>Solutions</strong></p>
<p style="margin-top: 10px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; height: auto; font: normal normal normal 12px/normal Arial, Helvetica, sans-serif; color: black; padding: 0px; border: 0px initial initial;">AR applications</p>
<ul style="margin-top: 10px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 15px; list-style-type: disc; list-style-position: initial; list-style-image: initial; border: 0px initial initial;">
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">ALVAR – A Library for Virtual and Augmented Reality</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">AROnSite – outdoors visualization based on GPS and Google Earth</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">ARMobile – multi-marker based augmented large scale visualization</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">ARScaleModel – interaction with virtual 3D model on conference table</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">ARInteriors – digital photo based augmented furniture and interior design</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">ARCatalogue – printed media in augmented 3D format</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">ARPhone – augmented reality on Symbian camera phones</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">CamBall – augmented table tennis game over the Internet</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">SymBall – camera driven table tennis game on mobile phones</li>
</ul>
<p style="margin-top: 10px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; height: auto; font: normal normal normal 12px/normal Arial, Helvetica, sans-serif; color: black; padding: 0px; border: 0px initial initial;"><strong>VR visualisation solutions</strong></p>
<ul style="margin-top: 10px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; padding-top: 0px; padding-right: 0px; padding-bottom: 0px; padding-left: 15px; list-style-type: disc; list-style-position: initial; list-style-image: initial; border: 0px initial initial;">
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">Katve – advanced virtual room with 4 rear projection stereo walls</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">MobiTrix – mobile stereoscopic rear projection system</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">PC based active and passive stereo visualisation systems</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">Interaction devices, including tracking devices and data gloves</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">Semi automatic 3D terrain visualisation</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">IFC visualisation and collaboration technologies</li>
<li style="padding: 0px; margin: 0px; border: 0px initial initial;">4D visualisation of IFC models in building projects</li>
</ul>
<p style="margin-top: 10px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; height: auto; font: normal normal normal 12px/normal Arial, Helvetica, sans-serif; color: black; padding: 0px; border: 0px initial initial;">See further information in Publications, Projects and Videos on VTT&#8217;s website at <a href="http://www.vtt.fi/?lang=en">http://www.vtt.fi/?lang=en</a>.</p>
<p style="margin-top: 10px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; height: auto; font: normal normal normal 12px/normal Arial, Helvetica, sans-serif; color: black; padding: 0px; border: 0px initial initial;"><strong>References and merits</strong></p>
<p style="margin-top: 10px; margin-right: 0px; margin-bottom: 10px; margin-left: 0px; height: auto; font: normal normal normal 12px/normal Arial, Helvetica, sans-serif; color: black; padding: 0px; border: 0px initial initial;">Part of VTT’s global G+ competence <a style="text-decoration: none; color: #374896;" href="http://www.vtt.fi/files/research/ict/virtualproducts.pdf" target="_blank">Virtual Products and Production Processes</a></p>
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